Two unique versions of The Tower of Druaga were also hidden in this volume: one called "Another Tower", and the other called "Darkness Tower". The majority of the included games were well-known worldwide but Phozon and The Tower of Druaga were relatively unknown.
There is a glitch in this volume where in Dragon Buster the high score is not saved properly. Super Pac-Man (1982) - not in the Japanese version.
Cutie Q (1979) - although only playable in the Japanese version, its code can be found on the American release.Bomb Bee (1979) - a hidden game only in the Japanese version.
The second installment of the PlayStation series features: This was the first in the series for the PlayStation and contains: changes (i.e., Pac-Man is still "Pac-Man", as opposed to "Puckman" the ghosts still have their U.S. For this reason, the games themselves are based on the Japanese releases, although for the U.S. However, since the PlayStation's analog controller was not available at the time, analog control for Pole Position and Pole Position II is only supported in this compilation by Namco's neGcon joypad.Įach package with the exception of Namco Museum Encore also had a "museum" mode where the player could walk through a virtual museum containing various curiosities surrounding the games including images of the mainboards, marketing material and conceptual artwork (all from the Japanese releases none of the volumes contain any American materials). The control systems of each of the games were well preserved. Each volume has five to seven games all of these were ported from the original arcade version's source code - some of the games such as Galaga and Pac-Man allowed for an alternative screen mode to compensate for the lack of vertical monitor, whereby the scoreboard was located on the left of the screen, or rotated the image 90 degrees if the user possessed a vertical monitor or was willing to risk placing the television/monitor on its side. There are six different volumes available for the PlayStation, including one ( Namco Museum Encore) that was released only in Japan. Namco Museum 64 N64 Namco Museum DC GBA Wii U Virtual Console.Cgrundertow namco museum megamix for nintendo wii video game review.
Namco started releasing compilations with the "Namco Museum" title in 1995 and continued for a decade and a half with the last release being in 2010 with the exception of re-releases of previous compilations. The games on this disc that are still significant do that.Namco Museum ( ナムコミュージアム, Namuko Myūjiamu) refers to the series of video game compilations released by Namco for various consoles released in the 5th generation and above, containing releases of their games (mostly arcade games) from the 1980s and early 1990s. If anything these retro games prove that regardless of processor speed, polys per second, and online play modes the underlying theme for any game worth mentioning is that it is fun to play. The old school feel will definitely mesh with the trucker-hat, I love the 80s watching pseudo-vintage 20 some things as well.Īs for the games themselves, some of them are hits some simply are not. Now to be clear, I'm not advocating the illegal use of an emulator, I'm merely saying that using an ROM emulator or dropping 20 dollars on the game will yield the exact same result.įor those of us infected with nostalgia (and nowadays, who isn't) the vintage arcade feel of Namco Museum 50th Anniversary is very charming. That's the biggest problem with Namco Museum 50th Anniversary: aside from the legal ramifications, there really isn't any difference between the game and an emulator.